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ATN 02000
Modern Kyuujinjouhoushi: The Mystic Hero
Magic is as much a foundation of the game system as the characteristics represented by the existing six basic classes in the core rules. If you're tired of the spellcasting on/off switch represented by switching from a magic-less basic class to a magic-using Advanced Class, then this new basic class will help solve your problems.
As well as providing an entirely new seventh basic class, the booklet includes a brief treatise on reassigning the three new talent trees to enhance existing basic classes to minimize overall disruption of your existing game.
XATN 02007
Modern Kyuujinjouhoushi: The Psychic Hero
WPsionics is as much a foundation of the game system as the characteristics represented by the existing six basic classes in the core rules. If you're tired of the spellcasting on/off switch represented by switching from a non-psychic basic class to a psionically endowed Advanced Class, then this new basic class will help solve your problems.
Written as a companion to the Mystic Hero, this new basic class grants low level psionics and offers some interesting enhancements for the eventual switch to a psionically endowed Advanced or Prestige class.
As well as providing an entirely new eighth basic class, the booklet includes a brief treatise on reassigning the two new talent trees to enhance existing basic classes to minimize overall disruption of your existing game.
XATN 02008
Modern Kyuujinjouhoushi: Ritual Zealot
Push the boundaries of your D20 Modern game!
This new Advanced class once again pushes the limits of creativity for your modern game. With this class, we introduce a new idea; To FX or Not To FX, creating FX-optional classes that will be equally at home in an FX or non-FX game! Keep your players guessing if the magic is real or just a charlatan's parlor trick.
The Ritual Zealot is a new AdC of a villainous vein, a murderous cultist dedicating his life and soul to some fell god, awaiting the day when he somehow receives the "blessing" of that fell god (and discretionary permission from the GM), introducing access an FX-based branch of class features.
Just the sort of thing that makes you wonder why the game authors didn't think of it before!
XATN 02029
Modern Kyuujinjouhoushi: The Action Hero
Welcome to our third new basic class.
One foundation of modern literature and media is the capacity of a hero to perform "cinematic feats". In reality, these "movie physics" are often inadvertantly added to a movie by editing multiple takes into a single scene, while such things as reloading a gun end up on the cutting room floor, if they made it to film at all. And a few of these feats are truly a part of the imagination of the screenwriter, director or producer, and the results of a special effects shot.
Unfortunately, the game really doesn't handle this very well. This basic class is an attempt to rectify that, by providing a class the simulated the typical movie action hero, complete with talent trees to simulate the nifty, seemingly impossible actions that those movie heroes always manage to perform.
Be forewarned, this class is designed to be as "over the top" as a movie action hero, which, of course, means the character is rather disbalanced and only suitable for your best roleplayers.
XATN 02030
Modern Kyuujinjouhoushi: Streetfighter
The street fighter is a fascinating concept in the real world, underground groups who battle it out with one another to determine who is the strongest of the strong, the toughest of the tough, the best of the best. These bare knuckle brawlers determine this truth with nothing more than their fists. For a very long time, it was limited to being a side effect of the old Irish temperment, but eventually moved on to become a part of gang life during the 1880's. After the 1950's, street fighting evolved to something new, spreading all over the world, to the point that it became an underground sport, with both professional tournaments and amatuer leagues.
The Streetfighter Advanced Class simulated the world of the street fighter, including adding facets of the combat sport a street fighter is most likely to be familiar with, boxing.
XATN 02031
Modern Kyuujinjouhoushi: The Average Joe
Welcome back for another experimental class. This time we took a look at the "average joe", looking to create a new basic class that isn't quite ordinary, but also isn't what one might consider heroic. The class as presented is by no means talented, offering up a single everyday sort of talent, such as always arriving at appointments on time, or somehow managing to always be impecably dressed regardless the situation. Another interesting facet of the Average Joe Basic Class is the fact that as designed, the class is customized by the starting occupation of the character, the starting occupation used to establish the lists of available class skills and feats available to the class. Overall, the Average Joe presents "ordinaries" that are far more focused than they normally would be when built from the six existing basic classes in the core rules.
XATN 02032
Modern Kyuujinjouhoushi: Gunfight Disciple
Sure, there are plenty of gun-toting classes out there, all based on the insane and impossible gun skills imagined by Hollywood, Hong Kong, or Baliwood producers who probably haven't handled a gun since they last played with a toy cap gun at age 10. With this unusual prestige class, we present a gun-toting class based on real world shooting techniques, in particular those revolving around the disciple of the modern handgun technique, one of the most respected shooting styles due to its emphasis on accuracy, skill, and safety. This class is a rarity in D20 Modern, structured as a 10-level prestige class, and worth every level of it. 4 pages including OGL. Written by Matt Haught, a respected reviewer at Silven Crossroads and all round good guy and gun guru.
XATN 02033
Modern Kyuujinjouhoushi: Kowloon Gun God
Whether cop or killer, the underworld is the haunt of these dreaded firearm deities. Speed, accuracy and a reckless disregard for their own lives and the lives of any who oppose them have turned these pistol-wielding dervishes into the spectres of the dark city streets. These characters display an astounding and almost beautiful style of violence. Movement is an important part of the Kowloon Gun God's combat ethic-- to be still is to be dead. And no matter what the intent or equipment of an opponent, any kind of fight can quickly become a gunfight.
Not a product of the real world, the Kowloon Gun God is designed for cinematic, high-combat campaigns. While the Kowloon Gun God does not have any FX abilities per se, there is no rational explanation for some of the talents the prestige class offers. Hong Kong cinema provides the best examples of Kowloon Gun Gods, and movies like the Killer, Hard-Boiled and City on Fire show some Kowloon Gun Gods in fine form. Even Hollywood has attempted to import this icon, with movies like Face/Off, Replacement Killers and even Last Man Standing offering up English-language mayhem.
This class is a rarity in D20 Modern, structured as a 10-level prestige class, and worth every level of it. 5 pages including OGL, presented in both portrait and landscape views. Written by Fraser Ronald, author of Blood & Guts: In Her Majesty's Service and Raid on Ashkashem
XATN 02034
Modern Kyuujinjouhoushi: The Diabolic Cultist
If the evil of the Ritual Zealot was not enough, the Diabolic Cultist takes things a grand and magical step further, with a focus on specializations to make it multiple prestige classes rolled into one.
XATN 02035
Modern Kyuujinjouhoushi: The Junk Man
Everyone knows the junk man. He's always rummaging through junk and garbage, looking for a next big score. But when all else fails, when the chips are down, this slob will know precisely where to find what you're looking for, even if your high priced fixer buddy is completely clueless.
XATN 02036
Modern Kyuujinjouhoushi: Scattergunner
XATN 02037
Modern Kyuujinjouhoushi: Shadow Op
XATN 02038
Modern Kyuujinjouhoushi: Military Recon
XATN 02040
Modern Kyuujinjouhoushi: Gun-Fu Paradise
Kyuujinjouhoushi (Japanese, n.): A guide book listing open positions for the Japanese job seeker. Often the size of the typical American phone book.
ABOUT:
With Modern Kyuujinjouhoushi, we have taken a cue from the giant, telephone book sized job list publications common in Japan. Our goal is to eventually produce enough character development options in PDF format to eventually print a phone book sized game book. To date, we have produced seven well received and innovative new character classes for the line, often introducing a new perspective and very unusual ways to accomplish career goals.
This series is open to unsolicited proposals for new character development material, including classes, skills and feats for the D20 Modern Roleplaying Game. Accepted material is paid a flat rate at roughly double the industry standard for anthology submissions for gaming products.
Now Available
| Modern Kyuujinjouhoushi |
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